UPDATE 1.0 30 Floors Up
Survive 100 days in the apartment: scavenge food, store water, barricade your apartment, and stay quiet while zombies fill the hallways.
Survive 100 days in the apartment: scavenge food, store water, barricade your apartment, and stay quiet while zombies fill the hallways.
Food comes first. Canned food is the meal named with Spoon, a 499 Robux pass that puts one spoon in the first hotbar slot when the match starts. That spoon opens the can without a can opener and also swings as a light weapon. If you drop it, the spoon stays on the floor where it fell. Without Spoon, the can opener is the other tool tied to the same meal. Deadweight, at 999 Robux, is a separate weapon that starts in your bag: a zombie head on a stick, wide two-handed swings, compared with the free baseball bat.
Store water before you treat the hallway as a supply run. The water scene shows a survivor pouring a bucket into a white bathtub, so the tub is the pictured place to set water aside. This step shares the opening line with scavenging and barricading. Do it inside the apartment, then decide whether the corridor is worth the noise you will make out there.
Barricade your apartment so the door is shut before the hallway counts as safe. The written job is the door itself. The hallway scene shows why: one survivor is already against the wall while zombies come closer down the corridor. Stay on the apartment side of that door until it is closed, then keep the hallways quiet.
Stay quiet once zombies fill the hallways. Infinite Stamina costs 249 Robux and stops sprinting from draining stamina, but the run is still loud: running makes noise, and hunger, thirst, or getting hurt can still stop you. Fighting and a shove still spend stamina. Custom Music Radio costs 299 Robux and plays an audio id on a battery radio you find. Louder audio draws more infected, story broadcasts cut the music, and buying the pass does not put a radio in your bag.
Seven passes are for sale. Six passes change the run. Supporter is the lobby title.
The pitch asks you to help neighbors and uncover secrets while you are still in the building. Rooftop shelters, escape plans, and new routes are the only places and tasks named above the apartment. The last line is a question about waiting for rescue or risking a way out. No rescue vehicle, marked door, or arrival day is printed next to that question. Playing solo or with up to three friends does not replace the four opening jobs. The public server still holds 30 players around that smaller group.
Food, stored water, the barricade, and noise.
Which purchases change a run, and which one does not.
Wait for rescue, or risk a way out.
Play solo, or team up with up to 3 friends.
The spoon, the bat, canned food, and the pins the passes name.
Shove is bound to Press H, D-pad left, or the SHOVE button.